Ma 9.12. G202
9:00 Tytti Arola: Ihmiskehonjatkesoittimet. Instruments extending the body in sonic performance: creation and development of three tangible string instruments for performative sound art
11:00 Ilpo Jauhiainen: Future forrest space. The philosophy of becoming in site-specific generative sound installation
13:00 Dorian Lange: Trans[ar]chiving; approacing trauma in sound(scape) from nonverbal perspective
14:00 Otto Montell: Peliäänisuunnittelun vaikutus monetisaatioon ja retentioon
15:00 Shreyashi Kar: Designing an interactive olfactory robot for and with dogs
Ti 10.12. G202
10:00 Laura Laakso: Ludic Visuals: The Visualizations of Game Mechanics
11:00 Riku Erkkilä & Andrei Rodríguez Baquero: MechVR Post-mortem – Navigating design challenges for a VR game
13:00 Reishab Kailey: Nonexpert Knowing – Critical material experiments
14:00 Jutta Suksi: Restructuring Gutters: Transformation of the Graphic Novel The Engineer and the Gardener into a New Media Experience
15:00 Soujanyaa Boruah: Permaeduculture: Towards Sustainable Learning Environment
Pe 13.12. Q101
9:00 Tom Engström: The Impostor – Exploring narrative game design for learning Korean as a foreign language
10:00 Gökcen Keskin: Augmented Reality as a Tool for Public Art: Making a Virtual Monument for 10 October 2016 Bomb Attack Victims in Ankara
11:00 Auri Mäkelä: Moving Images Online: Artist Inquiry as a Design Tool for Artists’ New Media Platform
12:00 Niko Huttunen: Usability, immersiveness and entertainment – Cornerstones of game sound design
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