Perttu Hämäläinen
Associate Professor
Associate Professor
A806 Department of Art and Media
Professor (Associate Professor)
Computer Science - Visual Computing (VisualComputing)
I'm a tenured associate professor of computer games. I work on topics such as gameplay innovation, understanding player experience, and developing novel game development tools, typically building on a foundation of AI, machine learning, human-computer interaction, and psychology.
See my homepage for papers, projects, videos etc.
Sähköposti
[email protected]
Puhelinnumero
+358505967735
Osaamisalueet
games, AI, human-computer interaction, machine learning, Virtual Reality, Extended Reality
Tutkimusryhmät
- Computer Science Professors, Professor (Associate Professor)
- Computer Science - Visual Computing (VisualComputing), Professor (Associate Professor)
- Professorship Hämäläinen Perttu, Professor (Associate Professor)
Julkaisut
Understanding the Design of Emotionally Impactful Game Feel
Prabhav Bhatnagar, Markus Laattala, Supriya Dutta, Perttu Hämäläinen
2024
CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Grand Challenges in SportsHCI
Don Samitha Elvitigala, Armağan Karahanoğlu, Andrii Matviienko, Laia Turmo Vidal, Dees Postma, Michael Jones, Maria F. Montoya, Daniel Harrison, Lars Elbæk, Florian Daiber, Lisa Anneke Burr, Rakesh Patibanda, Paolo Buono, Perttu Hämäläinen, Robby van Delden, Regina Bernhaupt, Xipei Ren, Vincent van Rheden, Fabio Zambetta, Elise van den Hoven, Carine Lallemand, Dennis Reidsma, Florian Mueller
2024
CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
SIM2VR: Towards Automated Biomechanical Testing in VR
Florian Fischer, Aleksi Ikkala, Markus Klar, Arthur Fleig, Miroslav Bachinski, Roderick Murray-Smith, Perttu Hämäläinen, Antti Oulasvirta, Jörg Müller
2024
UIST '24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology
Duet: VR Pair Dancing with Partner Movement Manipulation
Markus Laattala, Perttu Hämäläinen
2024
CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
WAVE : Anticipatory Movement Visualization for VR Dancing
Markus Laattala, Roosa Piitulainen, Nadia Ady, Monica Tamariz, Perttu Hämäläinen
2024
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
Comic-making to Study Game-making: Using Comics in Qualitative Longitudinal Research on Game Development
Solip Park, Perttu Hämäläinen, Annakaisa Kultima
2024
CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
Contextual Policies Enable Efficient and Interpretable Inverse Reinforcement Learning for Populations
Ville Tanskanen, Chang Rajani, Perttu Hämäläinen, Christian Guckelsberger, Arto Klami
2024
Transactions on Machine Learning Research
Towards Understanding Waiting in Video Games
Nina Tepponen, Prabhav Bhatnagar, Perttu Hämäläinen
2024
CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Generating Role-Playing Game Quests With GPT Language Models
Susanna Värtinen, Perttu Hämäläinen, Christian Guckelsberger
2024
IEEE Transactions on Games
Discovering Fatigued Movements for Virtual Character Animation
Noshaba Cheema, Rui Xu, Nam Hee Kim, Perttu Hämäläinen, Vladislav Golyanik, Marc Habermann, Christian Theobalt, Philipp Slusallek
2023
Proceedings - SIGGRAPH Asia 2023 Conference Papers, SA 2023
Evaluating Large Language Models in Generating Synthetic HCI Research Data: a Case Study
Perttu Hämäläinen, Mikke Tavast, Anton Kunnari
2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23)
“I Feel My Abs”: Exploring Non-standing VR Locomotion
Reetu Kontio, Markus Laattala, Robin Welsch, Perttu Hämäläinen
2023
Proceedings of the ACM on Human-Computer Interaction
Technology, Movement, and Play Is Hampering and Boosting Interactive Play
Robby Van Delden, Dennis Reidsma, Dees Postma, Joris Weijdom, Elena Márquez Segura, Laia Turmo Vidal, José Manuel Vega-Cebrián, Ana Tajadura-Jiménez, Annika Waern, Solip Park, Perttu Hämäläinen, José Maria Font, Mats Johnsson, Lærke Schjødt Rasmussen, Lars Elbæk
2023
"An Adapt-or-Die Type of Situation”: Perception, Adoption, and Use of Text-To-Image-Generation AI by Game Industry Professionals
Veera Vimpari, Annakaisa Kultima, Perttu Hämäläinen, Christian Guckelsberger
2023
Proceedings of the ACM on Human-Computer Interaction
Learning Task-Agnostic Action Spaces for Movement Optimization
Amin Babadi, Michiel Van de Panne, Caren Liu, Perttu Hamalainen
2022
IEEE Transactions on Visualization and Computer Graphics
Cine-AI: Generating Video Game Cutscenes in the Style of Human Directors
Inan Evin, Perttu Hämäläinen, Christian Guckelsberger
2022
Proceedings of the ACM on Human-Computer Interaction
Neural Language Models as What If? -Engines for HCI Research
Perttu Hämäläinen, Mikke Tavast, Anton Kunnari
2022
27th International Conference on Intelligent User Interfaces, IUI 2022 Companion
Visualizing Movement Control Optimization Landscapes
Perttu Hämäläinen, Juuso Toikka, Amin Babadi, C Karen Liu
2022
IEEE Transactions on Visualization and Computer Graphics
Breathing Life Into Biomechanical User Models
Aleksi Ikkala, Florian Fischer, Markus Klar, Miroslav Bachinski, Arthur Fleig, Andrew Howes, Perttu Hämäläinen, Jörg Müller, Roderick Murray-Smith, Antti Oulasvirta
2022
UIST '22: Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology
Converting Biomechanical Models from OpenSim to MuJoCo
Aleksi Ikkala, Perttu Hämäläinen
2022
Converging Clinical and Engineering Research on Neurorehabilitation IV
Learning High-Risk High-Precision Motion Control
Nam Hee Kim, Markus Kirjonen, Perttu Hämäläinen
2022
MIG '22: Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games
Personalized Game Difficulty Prediction Using Factorization Machines
Jeppe Theiss Kristensen, Christian Guckelsberger, Paolo Burelli, Perttu Hämäläinen
2022
UIST '22: Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology
Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers’ Experiences during the Covid-19 Pandemic
Solip Park, Perttu Hämäläinen, Annakaisa Kultima, Laia Turmo Vidal, Elena Márquez Segura, Dennis Reidsma
2022
FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games
Vibing Together: Dance Experiences in Social Virtual Reality
Roosa Piitulainen, Perttu Hämäläinen, Elisa Mekler
2022
CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
Language Models Can Generate Human-Like Self-Reports of Emotion
Mikke Tavast, Anton Kunnari, Perttu Hämäläinen
2022
27th International Conference on Intelligent User Interfaces, IUI 2022 Companion
Special Interest Group: The Present and Future of Esports in HCI
Simone Kriglstein, Anna Lisa Martin-Niedecken, Laia Turmo Vidal, Madison Klarkowski, Katja Rogers, Selen Turkay, Magy Seif El-Nasr, Elena Márquez Segura, Anders Drachen, Perttu Hämäläinen
2021
Embodied online dance learning objectives of CAROUSEL+
Kenny Mitchell, Babis Koniaris, Monica Tamariz, Jessie Kennedy, Noshaba Cheema, Elisa Mekler, Pieter van der Linden, Erik Herrmann, Perttu Hämäläinen, Iain McGregor, Philipp Slusallek, Carmen Mac Williams
2021
Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
VRChem: A virtual reality molecular builder
Otso Pietikäinen, Perttu Hämäläinen, Jaakko Lehtinen, Antti J. Karttunen
2021
Applied Sciences (Switzerland)
Predicting Game Difficulty and Engagement Using AI Players
Shaghayegh Roohi, Christian Guckelsberger, Asko Relas, Henri Heiskanen, Jari Takatalo, Perttu Hämäläinen
2021
Proceedings of the ACM on Human-Computer Interaction
Automatic Recognition of Playful Physical Activity Opportunities of the Urban Environment
Tuure Saloheimo, Maximus Kaos, Pia Fricker, Perttu Hämäläinen
2021
Academic Mindtrek 2021
Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Noshaba Cheema, Laura A. Frey-Law, Kourosh Naderi, Jaakko Lehtinen, Philipp Slusallek, Perttu Hämäläinen
2020
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
3PP-R: Enabling Natural Movement in 3rd Person Virtual Reality
Inan Evin, Toni Pesola, Maximus Kaos, Tuukka M. Takala, Perttu Hämäläinen
2020
CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play
PPO-CMA: Proximal Policy Optimization with Covariance Matrix Adaptation
Perttu Hämäläinen, Amin Babadi, Xiaoxiao Ma, Jaakko Lehtinen
2020
Proceedings of the 2020 IEEE 30th International Workshop on Machine Learning for Signal Processing, MLSP 2020
Automated Excavator Based on Reinforcement Learning and Multibody System Dynamics
Ilya Kurinov, Grzegorz Orzechowski, Perttu Hämäläinen, Aki Mikkola
2020
IEEE Access
Force approximation of the human hand in contact with a climbing wall handle
Grzegorz Orzechowski, Perttu Hämäläinen, Aki Mikkola
2020
Archive of Mechanical Engineering
Predicting Game Difficulty and Churn Without Players
Shaghayegh Roohi, Asko Relas, Jari Takatalo, Henri Heiskanen, Perttu Hämäläinen
2020
CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Self-Imitation Learning of Locomotion Movements through Termination Curriculum
Amin Babadi, Kourosh Naderi, Perttu Hämäläinen
2019
Proceedings - MIG 2019
Social Play in an Exergame
Maximus D. Kaos, Ryan E. Rhodes, Perttu Hamalainen, T. C. Nicholas Graham
2019
CHI 2019: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game
Lauri Lehtonen, Maximus Kaos, Raine Kajastila, Leo Holsti, Janne Karsisto, Sami Pekkola, Joni Vähämäki, Lassi Vapaakallio, Perttu Hämäläinen
2019
CHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
A reinforcement learning approach to synthesizing climbing movements
Kourosh Naderi, Amin Babadi, Shaghayegh Roohi, Perttu Hamalainen
2019
IEEE Conference on Games 2019, CoG 2019
Recognizing Emotional Expression in Game Streams
Shaghayegh Roohi, Elisa Mekler, Mikke Tavast, Tatu Blomqvist, Perttu Hämäläinen
2019
CHI PLAY '19 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Intelligent Middle-Level Game Control
Amin Babadi, Kourosh Naderi, Perttu Hämäläinen
2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games (CIG’18)
Exaggeration of Avatar Flexibility in Virtual Reality
Antti Granqvist, Tapio Takala, Jari Takatalo, Perttu Hämäläinen
2018
CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Plusminus: Augmenting Physics to Promote Emergent Gameplay
Veera Hokkanen, Thomas Holmes, Hannu Koivuranta, Antti Sandberg, Helena Sorva, Juuso Toikka, Perttu Hämäläinen, Maximus Kaos
2018
Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing
Christina Lassheikki, Iina Nokelainen, Yuanqi Shan, Maximus Kaos, Martti Raevaara, Heikka Valja, Perttu Hämäläinen
2018
Chi play 2018 welcome
Florian Mueller, Zach Toups, Daniel Johnson, Peta Wyeth, Ben Schouten, Perttu Hämäläinen, Jo Iacovides, Elisa Mekler, Hartmut Koenitz, Günter Wallner, Max Birk, Lila Bozgeyikli, Kathrin Gerling
2018
CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Computer-aided imagery in sport and exercise
Kourosh Naderi, Jari Takatalo, Jari Lipsanen, Perttu Hämäläinen
2018
Proceedings Graphics Interface 2018, GI 2018
Learning Physically Based Humanoid Climbing Movements
Kourosh Naderi, Amin Babadi, Perttu Hämäläinen
2018
Computer Graphics Forum
Continuous Control Monte Carlo Tree Search Informed by Multiple Experts
Joose Julius Rajamaki, Perttu Hamalainen
2018
IEEE Transactions on Visualization and Computer Graphics
Regularizing Sampled Differential Dynamic Programming
Joose Rajamäki, Perttu Hämäläinen
2018
2018 Annual American Control Conference, ACC 2018
Neural Network Based Facial Expression Analysis of Game Events: A Cautionary Tale
Shaghayegh Roohi, Jari Takatalo, Matias Kivikangas, Perttu Hämäläinen
2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Review of intrinsic motivation in simulation-based game testing
Shaghayegh Roohi, Jari Takatalo, Christian Guckelsberger, Perttu Hämäläinen
2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
CHI PLAY 2017 : Proceedings of the Annual Symposium on Computer-Human Interaction in Play 15-18 October 2017: Editorial: From the paper chairs
Perttu Hämäläinen, Vero Vanden Abeele
2017
Millainen peli koukuttaa ja tuottaa mielihyvää?
Perttu Hämäläinen, Jari Takatalo
2017
Duodecim: Lääketieteellinen aikakauskirja
Predictive Physics Simulation in Game Mechanics
Perttu Hämäläinen, Xiaoxiao Ma, Jari Takatalo, Julian Togelius
2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play
SIAK — A Game for Foreign Language Pronunciation Learning
Reima Karhila, Sari Ylinen, Seppo Enarvi, Kalle Palomäki, Aleksander Nikulin, Olli Rantula, Vertti Viitanen, Krupakar Dhinakaran, Anna-Riikka Smolander, Heini Kallio, Katja Junttila, Maria Uther, Perttu Hämäläinen, Mikko Kurimo
2017
Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH
Improving 3D Character Posing with a Gestural Interface
Mikko Kytö, Krupakar Dhinakaran, Aki Martikainen, Perttu Hämäläinen
2017
IEEE Computer Graphics and Applications
Discovering and synthesizing humanoid climbing movements
Kourosh Naderi, Joose Rajamäki, Perttu Hämäläinen
2017
ACM Transactions on Graphics
Towards computer-aided imagery in sport and exercise
Kourosh Naderi, Jari Takatalo, Perttu Hämäläinen
2017
CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
Augmenting sampling based controllers with machine learning
Joose Rajamäki, Perttu Hämäläinen
2017
SCA '17 : Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation
The Augmented Climbing Wall
Raine Kajastila, Leo Holsti, Perttu Hämäläinen
2016
CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Virtual Ball Catching Performance in Different Camera Views
Felipe Marjalizo Alonso, Raine Kajastila, Tuukka Takala, Mikael Matveinen, Mikko Kytö, Perttu Hämäläinen
2016
Proceedings of Academic Mindtrek 2016
Sampled Differential Dynamic Programming
Joose Rajamäki, Kourosh Naderi, Ville Kyrki, Perttu Hämäläinen
2016
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems
Augmented Climbing Wall - artistic media production
Perttu Hämäläinen
2015
Online control of simulated humanoids using particle belief propagation
Perttu Hämäläinen, Joose Rajamäki, C.Karen Liu
2015
ACM Transactions on Graphics
Utilizing Gravity in Movement Based Games and Play
Perttu Hämäläinen, Joseph Marshall, Raine Kajastila, Rich Byrne, "Florian 'Floyd'" Mueller
2015
ACM CHI PLAY, London, United Kingdom, October 3-7, 2015
Motion games in real sports environments
Raine Kajastila, Perttu Hämäläinen
2015
Interactions
RT-RRT*: a real-time path planning algorithm based on RRT*
Kourosh Naderi, Joose Rajamäki, Perttu Hämäläinen
2015
MIG '15: Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games
Enhancing spatial perception and user experience in video games with volumetric shadows
Tuukka M. Takala, Perttu Hämäläinen, Mikael Matveinen, Taru Simonen, Jari Takatalo
2015
Computer-Human Interaction
Mixed reality empowerment for enhancing physical exercise
Perttu Hämäläinen, Raine Kajastila
2014
CHI'14 workshop on HCI and Sports
Online Motion Synthesis Using Sequential Monte Carlo
Perttu Hämäläinen, Sebastian Eriksson, Esa Tanskanen, Ville Kyrki, Jaakko Lehtinen
2014
ACM Transactions on Graphics
Augmented Climbing
Raine Kajastila, Perttu Hämäläinen
2014
Augmented climbing: testing prototypes in wizard of oz experiment
Raine Kajastila, Perttu Hämäläinen
2014
CHI EA '14 CHI '14 Extended Abstracts on Human Factors in Computing Systems
Benefits of 3D topos for information sharing and planning in rock climbing
Raine Kajastila, Perttu Hämäläinen
2014
Sports Technology
Empowering the Exercise: a Body-Controlled Trampoline Training Game
Raine Kajastila, Leo Holsti, Perttu Hämäläinen
2014
International Journal of Computer Science in Sport
Body-controlled trampoline training games based on computer vision
Leo Holsti, Tuukka Takala, Aki Martikainen, Raine Kajastila, Perttu Hämäläinen
2013
Enhancing spatial perception and user experience in video games with volumetric shadows
Tuukka Takala, Perttu Hämäläinen, Mikael Matveinen, Taru Simonen, Jari Takatalo
2013
Proceedings of the 25th Australian Computer-Human Interaction Conference (OzCHI '13)
Immersive 3D modeling with Blender and off-the-shelf hardware
Tuukka Takala, Meeri Mäkäräinen, Perttu Hämäläinen
2013
Proceedings of 2013 IEEE 8th Symposium on 3D User Interfaces
Voluntary pupil size change as control in eyes only interaction
Inger Ekman, Antti Poikola, Meeri Mäkäräinen, Tapio Takala, Perttu Hämäläinen
2008
Using Heart Rate to Control an Interactive Game
Ville Nenonen, Aleksi Lindblad, Ville Häkkinen, Toni Laitinen, Mikko Jouhtio, Perttu Hämäläinen
2007
IGCHI conference on Human factors in computing systems CHI '07, April 28 - May 3, San Jose, California, USA
Mutated Kd-tree Importance Sampling
Perttu Hämäläinen, Timo Aila, Tapio Takala, Jarmo Alander
2006
Mutated Kd-tree Importance Sampling, in Proceedings of the The Ninth Scandinavian Conference on Artificial Intelligence (SCAI 2006), Helsinki, Finland, 25.10.-27.10.2006
The Augmented Djembe Drum ˆ Sculpting Rhythms
Teemu Mäki-Patola, Perttu Hämäläinen, Aki Kanerva
2006
New Interfaces for Musical Expression (NIME06), Paris, France 3.6-8.6.2006
Designing Digital Sports - a Case of Mixed Reality Martial Arts
Perttu Hämäläinen
2005
International Symposium on Mixed Reality, Riika, Latvia, 20-21.5.2005
Martial Arts in Artificial Reality
Perttu Hämäläinen, Johanna Höysniemi, Tommi Ilmonen, Mikko Lindholm, Ari Nykänen
2005
ACM Conference on CHI'2005, Portland, Oregon, 2-7.4.2005
Children‚s and Parents‚ Conception of Full-Body Interaction and Violence in a Martial Arts Game
Johanna Höysniemi, Perttu Hämäläinen
2005
Conference on Designing for User eXperience (DUX 2005), San Francisco, USA, 3-5.11.2005
Children's Intuitive Gestures in Vision-based Action Games
Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki, Teppo Rouvi
2005
Communications of the ACM
Genetic optimization algorithms in the design of coupled SAW filters
Johanna Meltaus, Perttu Hämäläinen, Victor P. Plessky, Martti M. Salomaa
2005
IEEE International Ultrasonics, Ferroelectrics, and Frequency Control Joint 50th Anniversary Conference, Montréal, Kanada, 23-27.8.2004
Animaatiokone - an Installation for Creating Clay Animation
Perttu Hämäläinen, Mikko Lindholm, Ari Nykänen, Johanna Höysniemi
2004
2004 Conference on Human Factors in Computing Systems (CHI'2004), Vienna, 23-30th April, 2004
Interactive Video Mirrors for Sports Training
Perttu Hämäläinen
2004
NordiCHI 2004, Tampere, 23. - 27.10.2004
Musical Computer Games Played by Singing
Perttu Hämäläinen, Teemu Mäki-Patola, Vesa Pulkki, Matti Airas
2004
7th International Conference on Digital Audio Effects (DAFx'04), Napoli, Italia, 5.-8.10.2004
Describing children's intuitive movements in a perceptive adventure game
Johanna Höysniemi, Perttu Hämäläinen
2004
Workshop on Multimodal Corpora: Models of Human Behaviour for the Specification and Evaluation of Multimodal Input and Output Interfaces, 25 May 2004, Lisbon, Portugal
Shadow Boxer - A Physically Interactive Fitness Game
Johanna Höysniemi, A. Aula, P. Auvinen, J. Hännikäinen, Perttu Hämäläinen
2004
Wizard of Oz Prototyping of Computer Vision Based Action Games for Children
Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki
2004
International conference on Interaction Design and Children (IDC2004), 1-3.7.2004, Maryland, USA
Hyötypelien lajityyppimäärittely ja käyttöliittymärealismi
Sonja Kangas, Perttu Hämäläinen
2004
Lähikuva
Effect of Latency on Playing Accuracy of Two Continuous Sound Instruments Without Tactile Feedback
Teemu Mäki-Patola, Perttu Hämäläinen
2004
International Conference on Digital Audio Effects (DAFx), Napoli, Italia, 5.-8.10.2004
Latency Tolerance for Gesture Controlled Continuous Sound Instrument Without Tactile Feedback
Teemu Mäki-Patola, Perttu Hämäläinen
2004
International Computer Music Conference, Miami, USA, November 1-5, 2004.
Using peer tutoring in evaluating the usability of a physically interactive computer game with children
Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki
2003
Interacting with Computers
A computer vision and hearing based user interface for a computer game for children
Perttu Hämäläinen, Johanna Höysniemi
2002
7th Ercim Workshop 'User Interfaces for All', Paris, France, October 24. - 25. 2002
Smoothing of the Control Signal Without Clipped Output in Digital Peak Limiters
Perttu Hämäläinen
2002
Using peer tutoring in evaluation the usability of a physically interactive computer game with children
Johanna Höysniemi, Perttu Hämäläinen
2002
The International Workshop 'Interaction Design and Children'