Alkan, Hazal |
New Media Design and Production |
Together – Design concepts for improving youth participation in decision-making processes in Helsinki |
Arola, Tytti |
Sound in New Media |
Ihmiskehonjatkesoittimet. Instruments extending the body in sonic performance: creation and development of three tangible string instruments for performative sound art |
Blanco Vicentini, Andre |
New Media Design and Production |
How New Media Design Can Resignify Urban Landscapes |
Boruah, Soujanyaa |
New Media Design and Production |
Permaeduculture;Towards sustainable learning environments |
Engström, Tom |
New Media Design and Production |
The Impostor: Exploring narrative game design for learning Korean as a foreign language |
Erkkilä, Riku |
Game Design and Production |
MechVR post-mortem - Navigating design challenges for a VR game |
Ervasti, Jenna |
New Media Design and Production |
Keskeneräisyys |
Holzer, Derek |
Sound in New Media |
Vector Synthesis: a Media-Archaeological Investigation into Sound-Modulated Light |
Horton, Laura K. |
Game Design and Production |
Collaborative Game Development with Indigenous Communities; a Theoretical Model for Ethnocultural Empathy |
Huang, Siying |
New Media Design and Production |
An introduction to Project N |
Huang, Yun-Hsuan |
New Media Design and Production |
Developing a design system for an e-commerce website |
Huttunen, Niko |
Sound in New Media |
Käytettävyys, immersiivisyys ja viihteellisyys - peliäänisuunnittelun kulmakivet |
Immonen, Mikael |
Game Design and Production |
Runo – Encouraging Historical Thinking Through a Narrative Game |
Juju, Noora |
Game Design and Production |
Message from Venus - Creating new kind of game concept with emphasis on experience design |
Järvinen, Oona |
New Media Design and Production |
Motion Graphic Design in a New Media Environment |
Kailey, Reishabh |
New Media Design and Production |
Nonexpert knowing - Critical making experiments |
Kar, Shreyasi |
New Media Design and Production |
Designing an interactive olfactory robot for and with dogs |
Karas, Jenna |
New Media Design and Production |
Analytics in the profession of journalism – toward measuring success and impact |
Keko, Hermanni |
Sound in New Media |
Buoyancy bot v. 0.1 |
Keskin, Gökçen |
New Media Design and Production |
Augmented reality as a tool for public art: Making a virtual monument for 10 october 2015 bomb attack victims in Ankara |
Koivisto, Janne |
New Media Design and Production |
The Building Blocks Of a UI Sandwich: Examining the Efficiency and the Customization of Design Systems |
Korshunova, Viktoriya |
Sound in New Media |
The impact of sound systems on the perception of cinematic content in immersive audio-visual productions |
Kuvaja, Ville |
Game Design and Production |
Collaborative Games for Event Audiences |
Laakso, Laura |
Game Design and Production |
Ludic visuals: The visualizations of game mechanics |
Laine, Anna-Maija |
New Media Design and Production |
Creating an independent work of fiction through live action role-play |
Lange, Dorian |
Sound in New Media |
Trans[ar]chiving: approaching trauma in sound(scape) from nonverbal perspective |
Li, Yingyan |
Game Design and Production |
Light Catcher: Design and Learnings of an AR Puzzle Game |
Montell, Otto |
Sound in New Media |
Peliäänisuunnittelun vaikutus monetisaatioon ja retentioon mobiilipeleissä |
Mutanen, Anssi |
New Media Design and Production |
Usability evaluation of two virtual learning environments used in Qatar-Finland International School |
Mäkelä, Auri |
New Media Design and Production |
Moving images online: Artist inquiry as a design tool for artists’ new media platform |
Närekangas, Leena |
New Media Design and Production |
Entrepreneurship As A Tool For Making Art - Finnish Media Art Companies in 2015-2018 |
Pardinho, Victor |
New Media Design and Production |
Volumetric Intelligence: A Framework for the Creation of Interactive Volumetric Captured Characters |
Peled, Avner |
New Media Design and Production |
Soft Robotic Incarnation |
Pillai, Maya |
New Media Design and Production |
Voices of Specialists: Using a Podcast to further company reputation |
Pitkonen Piguet, Idamaija |
New Media Design and Production |
Playful AR - Playfulness and augmented reality in a route planning application |
Rantanen, Jonna |
New Media Design and Production |
Games as Affective Medium: A theoretical framework for studying emotions in the context of digital games |
Rodriguez Baquero, Andrei |
Game Design and Production |
MechVR post-mortem - Navigating design challenges for a VR game |
Rojas Terraza, Misael Andrés |
New Media Design and Production |
Museums and digital devices: Towards the open access of museums and user engagement through digital devices. |
Roy, Moumita |
Sound in New Media |
Reminiscence: an installation on aural memories |
Ruonala, Antti |
Game Design and Production |
Transferring meditative tasks to virtual reality through bioadaptation. |
Sen, Sourya |
New Media Design and Production |
Developing a hybrid video synthesiser for audiovisual performance and composition |
Shagal, Eduard |
New Media Design and Production |
Towards a Semiotic Typology of Data Visualization: Establishing binary oppositions |
Suksi, Jutta |
New Media Design and Production |
Restructuring gutters – Transformation of the graphic novel The Engineer and the Gardener into a new media experience |
Turner, William |
New Media Design and Production |
Designing for Trust in News Media: Encouraging Digital Literacy
Through Product Design |
Vallisto, Jukka |
Sound in New Media |
Freedom Under Control: Adventures in making non-4/4 techno with digital tools |
Wikgren, Wolf |
New Media Design and Production |
Beyond Shape – An exploration in alternative forms for data visualization |
Vishwanath, Gautam |
Game Design and Production |
Phobi: Combating stage fright through a virtual reality game |